Capcom Details Vergil, Nero, and Other Devil May Cry 4 Special Edition Extras
Capcom's Greg Moore revealed new details for Devil May Cry 4 Special Edition, including a Vergil vs. Dante fight, no new moves for Nero, and more.
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In March 2015, Greg Moore, then a Senior Community and Online Specialist at Capcom, provided new information regarding the upcoming Devil May Cry 4 Special Edition. Through a series of social media posts, he clarified details about character updates, boss fights, and other features planned for the remastered release.
A New Vergil vs. Dante Confrontation
Moore confirmed a significant addition for fans of Vergil: players would be able to fight Dante while controlling Vergil. He noted this encounter would be available almost immediately in Vergil’s campaign. This was a long-requested feature, allowing players to experience the iconic rivalry from the other side within the context of Devil May Cry 4.
Conversely, a Dante vs. Vergil fight was not added. Moore explained that this scenario had been explored in previous games. He also stated that he was not aware of any plans to add other new bosses to the game, suggesting the existing boss roster would remain largely the same outside of the new character perspectives.
Nero’s Unchanged Moveset and New Cosmetics
Regarding the original protagonist, Nero, Moore clarified that he would not receive any new moves. The development team’s position was that Nero’s move set was already extensive and well-rounded.
While his combat mechanics remained the same, Nero was confirmed to receive new costumes. This provided players who enjoyed his gameplay style with fresh cosmetic options for replaying his sections of the game. The focus for Nero was on visual variety rather than mechanical expansion.
More Content Yet to Be Revealed
Although Capcom had already announced the major features, such as the three new playable characters, Vergil, Lady, and Trish, Moore assured fans that more information was coming. He mentioned that smaller details had not yet been shared.
These unrevealed elements included specific gameplay tweaks to the core experience, a full showcase of the new characters’ move sets, and additional costumes. This indicated that Capcom was holding back some surprises for the marketing campaign leading up to the game’s release.
Performance Upgrades and Release Plans
Devil May Cry 4 Special Edition was positioned as a significant technical upgrade over the original PlayStation 3 and Xbox 360 release. The game was confirmed to run at a 1080p resolution with a target of 60 frames per second, providing a much smoother and clearer visual experience. The remaster also included up-scaled textures to enhance environmental and character details.
At the time, the game was slated for a summer release. In the West, it was planned as a digital-only title for the PlayStation 4, Xbox One, and PC.
Frequently asked questions
Can you fight Dante as Vergil in Devil May Cry 4 Special Edition?
Yes. Capcom's Greg Moore confirmed that players can fight Dante while playing as Vergil. He noted this was a new feature added for the Special Edition and that the fight occurs very early in Vergil's campaign. However, the reverse scenario, fighting Vergil as Dante, was not added to the game.
Does Nero have new moves in DMC4 Special Edition?
No, Nero did not receive any new moves in Devil May Cry 4 Special Edition. According to Capcom, his move set from the original game was considered extensive and complete. While his combat mechanics were unchanged, Nero did receive new cosmetic costumes as an incentive for players to revisit his campaign.
Who are the new playable characters in Devil May Cry 4 Special Edition?
Devil May Cry 4 Special Edition added three new playable characters to the roster. Alongside the original protagonists Nero and Dante, players could also control Vergil, Lady, and Trish. Each new character came with their own unique move sets and playstyles, offering different ways to experience the game's campaign missions.
What were the performance goals for DMC4 Special Edition?
The remastered version targeted a significant performance increase over the original release. Devil May Cry 4 Special Edition was developed to run at a 1080p resolution and a consistent 60 frames per second on PlayStation 4 and Xbox One. The game also featured up-scaled textures to improve visual fidelity.