More PlayStation Store Preorder Bonuses Listed for Metal Gear Solid V: The Phantom Pain
Konami revealed new digital preorder bonuses for Metal Gear Solid V: The Phantom Pain on the PlayStation Store for PS4 and PS3, including four in-game items.
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New Digital Incentives on PlayStation Store
Konami announced additional preorder bonuses for the digital PlayStation 4 and PlayStation 3 versions of Metal Gear Solid V: The Phantom Pain. Players who reserved the game on the PlayStation Store received a bundle of four in-game items. These bonuses offered an alternative way to acquire content that was previously detailed as part of the physical Collector’s Edition, giving digital buyers access to exclusive gear without purchasing the premium physical version.
The included items were:
- Black Ocelot Fatigues
- Olive Drab Personal Ballistic Shield
- Rocky Terrain Cardboard Box
- Windurger S333 Combat Special Revolver
This move provided a new incentive for players to commit to the digital version of the highly anticipated title ahead of its release.
Digital Bonuses vs. The Collector’s Edition
The decision to offer these items digitally was significant because they were also part of the sought-after Collector’s Edition. That physical bundle came with a half-scale replica of Snake’s bionic arm, a SteelBook case, a map, and other physical collectibles. For fans who were primarily interested in the in-game content, or for whom the Collector’s Edition was unavailable or too expensive, the digital preorder on PlayStation consoles became a much more direct route to obtaining the bonus equipment.
The Black Ocelot Fatigues provided a unique cosmetic option for Snake, styled after the iconic rival Revolver Ocelot. The Olive Drab Personal Ballistic Shield offered a practical defensive tool for use in combat. The Rocky Terrain Cardboard Box gave a new camouflage pattern to the series’ classic stealth item, allowing for better concealment in specific environments. Finally, the Windurger S333 Combat Special Revolver added a powerful sidearm to the player’s arsenal.
Release Schedule and Kojima’s Finale
Metal Gear Solid V: The Phantom Pain was scheduled for a September 1, 2015, release on PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. A PC version was set to launch two weeks later. The preorder bonuses on the PlayStation Store were specific to Sony’s platforms.
The game’s launch was one of the most significant events in gaming for 2015, not only for its ambitious open-world stealth gameplay but also because it marked the end of an era. The title was the final installment in the franchise to be directed by series creator Hideo Kojima under Konami. His widely reported departure from the company meant The Phantom Pain would serve as his swan song for the universe he had built over decades, adding a layer of historical weight to its release.
Frequently asked questions
What were the preorder bonuses for digital MGSV on PlayStation?
Players who preordered Metal Gear Solid V: The Phantom Pain on the PlayStation Store for PS4 or PS3 received four in-game items. The bundle included the Black Ocelot Fatigues, an Olive Drab Personal Ballistic Shield, a Rocky Terrain Cardboard Box, and the Windurger S333 Combat Special Revolver. These items were also part of the physical Collector's Edition.
Were the MGSV preorder items exclusive to the PlayStation Store?
The four specific in-game items, Black Ocelot Fatigues, a ballistic shield, a cardboard box variant, and a special revolver, were offered as a digital preorder bonus on the PlayStation Store. However, this same content was also included in the physical Collector's Edition of the game, which was available for multiple platforms. The digital offer was a PlayStation-specific incentive.
When was Metal Gear Solid V: The Phantom Pain released?
The console versions of Metal Gear Solid V: The Phantom Pain were released on September 1, 2015, for the PlayStation 4, PlayStation 3, Xbox One, and Xbox 360. The PC version of the game was released two weeks later. The preorder bonuses were available to players who purchased the game digitally before its launch.
Why was The Phantom Pain significant for the Metal Gear series?
The Phantom Pain was a landmark title as it was the final Metal Gear game directed by its creator, Hideo Kojima, before his departure from Konami. It concluded the story arc that began with Metal Gear Solid 3: Snake Eater and transitioned the series into an open-world format. Its release was seen as the end of a significant chapter in video game history.