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New Rise of the Tomb Raider Gameplay Screenshots from Gamescom 2015

Microsoft revealed new screenshots for Rise of the Tomb Raider at Gamescom 2015, showing stealth combat, traversal, and exploration of tombs and valleys.

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New Rise of the Tomb Raider Gameplay Screenshots from Gamescom 2015 — News on Game Idealist

Microsoft released a new set of screenshots for Rise of the Tomb Raider during its presentation at Gamescom 2015. The images provided a fresh look at the gameplay for Lara Croft’s next adventure, which was slated as a timed exclusive for Xbox consoles. The visuals highlighted several core mechanics, from combat and traversal to the exploration of the game’s varied environments.

A Closer Look at the Gameplay

The screenshots showcased Lara Croft in a variety of situations, emphasizing the expanded gameplay systems developed by Crystal Dynamics. Several images focused on stealth, depicting Lara using her surroundings to gain an advantage over enemies. This suggested a continued focus on player choice, allowing for either direct confrontation or a quieter approach to combat encounters. The classic bow and arrow, a staple of the 2013 reboot, was again shown as a key tool for silent takedowns.

Traversal, a fundamental element of the Tomb Raider series, was also on display. Images showed Lara scaling precarious rock faces and icy cliffs with her climbing axe, hinting at more complex and vertical level design. These climbing sequences appeared to be set in treacherous, storm-battered locations, underscoring the harsh survival theme of the game.

Exploration was another major focus of the Gamescom reveal. The screenshots provided glimpses of both expansive outdoor valleys and the intricate interiors of ancient tombs. One notable image depicted a vast, sun-drenched canyon, suggesting that the game’s Siberian setting would feature more environmental diversity than just snow and ice. The tomb interiors appeared grand and atmospheric, filled with ancient architecture and potential puzzles, directly addressing fan desire for more substantial tomb-raiding challenges compared to its predecessor.

Release and Platform Exclusivity

At the time, Rise of the Tomb Raider was one of the most anticipated titles for the holiday season. The game was confirmed for a November 10, 2015, release date for both Xbox One and Xbox 360. The showing at a Microsoft press conference reinforced the timed exclusivity deal that had been a major topic of discussion in the industry.

Following its initial launch on Xbox platforms, the game was scheduled for a staggered release on other systems. A PC version was planned for release in early 2016, while PlayStation 4 owners were set to receive the game in late 2016, a full year after its debut on Xbox. This arrangement made the title a key part of Microsoft’s holiday lineup for the Xbox One.

Frequently asked questions

What platforms was Rise of the Tomb Raider released on first?

Rise of the Tomb Raider was first released as a timed exclusive for Xbox One and Xbox 360. The game launched on these two Microsoft consoles before becoming available on other platforms in the following year.

When was the original Xbox release date for Rise of the Tomb Raider?

The release date for Rise of the Tomb Raider on both Xbox One and Xbox 360 was November 10, 2015. This positioned it as a major holiday title for the Xbox platform that year.

What did the Gamescom 2015 screenshots for Rise of the Tomb Raider show?

The screenshots released at Gamescom 2015 highlighted key gameplay features. They depicted Lara Croft engaging in stealth attacks, using her climbing axe for traversal on cliffs, and exploring large outdoor valleys and detailed ancient tombs.

Was Rise of the Tomb Raider a permanent Xbox exclusive?

No, it was a timed exclusive. After its launch on Xbox consoles in November 2015, it was released for PC in early 2016 and for PlayStation 4 in late 2016, approximately one year after its initial debut.