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Another shared development element between The Last of Us and Uncharted 4: A Thief’s End revealed

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In a panel during the PlayStation Experience that was broadcasted on Twitch, Neil Druckmann revealed another shared development element between The Last of Us and the upcoming Uncharted 4: A Thief’s End (which can be preordered right now on Amazon with this link).

The director mentioned that Gustavo Santaolalla was brought into the development process early with The Last of Us. The composer was able to inspire the studio’s writing, feeling and tone of the videogame with his music. Due to the success with their prior release, Naughty Dog will be following a similar philosophy with the development of Uncharted 4: A Thief’s End.

For the uninformed, Neil Druckmann along with Bruce Straley, took over the directorial duties for the new Uncharted game after the controversial departures of Amy Hennig (who went to Electronic Arts to work on a new Star Wars game) and Justin Richmond (who is now a producer at Riot Games, developer of League of Legends).

Sony announced Uncharted 4: A Thief’s End last year at the U.S. launch of the PlayStation 4 and showed a real-time cinematic teaser during E3 2014. During the above-mentioned PlayStation Experience, the first gameplay video was shown to the public. The sequel is currently targeting a 2015 release.

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