Editorials · PS3

The Top Five PlayStation 3 Exclusives to Watch for in 2015

A look at five of the most significant PlayStation 3 exclusive games scheduled for release in 2015, including Yakuza 5, Tales of Zestiria, and more.

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The Top Five PlayStation 3 Exclusives to Watch for in 2015 — Editorials on Game Idealist

Entering its ninth year, the PlayStation 3 was still a relevant console with a steady stream of releases. While many titles were cross-generational, a notable number of games were developed exclusively for the system, particularly from Japanese studios. These releases offered deep, specific experiences for the console’s dedicated user base. For players looking for games they could only find on the PS3 in 2015, several key titles stood out.

Niche RPGs and Fighters

5. Under Night In-Birth Exe:Late

The title Under Night In-Birth Exe:Late is certainly memorable. This game is a 2D fighter from French-Bread and Ecole Software, the developers behind the cult classic fighting series Melty Blood. Like its spiritual predecessor, Under Night is a fast-paced, anime-styled fighter that emphasizes precise inputs and complex combo systems. The game distinguishes itself with a unique narrative presentation, incorporating elements of a visual novel to tell its story. This means players can expect extensive dialogue and character development between bouts, providing a richer context for the conflict. Beyond the single-player campaign, the game includes a full suite of online multiplayer modes for those looking to test their skills against others. Under Night In-Birth Exe:Late was scheduled for a February 24 release.

4. The Awakened Fate Ultimatum

A follow-up to the 2013 rogue-like RPG The Guided Fate Paradox, The Awakened Fate Ultimatum aimed to build upon the foundations of its predecessor. The game is a dungeon-crawler, a genre characterized by procedurally generated levels, challenging turn-based combat, and significant penalties for failure. Players navigate these treacherous, ever-changing dungeons, gathering loot and growing stronger. The sequel expanded on these core mechanics, promising more depth and variety. A key new element mentioned by the developer was a central narrative choice where the player must decide between two romantic partners. This decision was poised to have a meaningful impact on the story and potentially the player’s abilities, adding a layer of personal consequence to the adventure. The Awakened Fate Ultimatum was set to launch on March 17.

3. Atelier Shallie: Alchemists of the Dusk Sea

As the third and final installment in the Dusk trilogy, Atelier Shallie: Alchemists of the Dusk Sea represented the culmination of a multi-game arc on the PlayStation 3. Developer Gust implemented several significant changes based on series feedback. The most notable change was the removal of the strict time limit that defined many previous Atelier entries. This allowed for a more relaxed pace, giving players the freedom to explore, gather materials, and experiment with the game’s signature synthesis system without pressure. The combat system was also made deeper, while the alchemy-based crafting was streamlined for greater accessibility. The game retained the dual-protagonist structure from its predecessor, Atelier Escha & Logy, allowing players to experience the story from two different perspectives. These refinements positioned Atelier Shallie to be a strong conclusion to the trilogy.

Major Series Sticking with the Platform

2. Tales of Zestiria

In a move that surprised some, Bandai Namco confirmed that Tales of Zestiria would be a PlayStation 3 exclusive, at least initially, with no PlayStation 4 version announced at the time. This made it one of the last major JRPGs for the platform. The game promised a significant evolution for the long-running Tales series. Environments were designed to be much larger and more open than in previous titles, encouraging exploration. The most substantial change was the integration of the battle system directly onto the world map. Historically, the series transitioned from exploration to a separate, instanced battle arena upon enemy contact. In Zestiria, combat begins seamlessly in the same location the enemy is encountered. The topography of the environment—such as narrow corridors or wide-open fields—was said to directly influence the tactical possibilities within each fight, creating a more dynamic and immersive combat experience.

A Long-Awaited Localization

1. Yakuza 5

After its original 2012 release in Japan, the Western localization of Yakuza 5 seemed unlikely. Sega had previously decided against bringing the title to the United States, citing the series’ niche but passionate audience and the commercial performance of past entries. However, following persistent fan campaigns, Sony Computer Entertainment stepped in to partner with Sega and secure the game’s digital release for Western PS3 owners. This collaboration was a major victory for fans who had long advocated for the game.

Yakuza 5 is a massive game, even by the series’ standards. It expanded the scope dramatically from previous titles, featuring five distinct protagonists in five different Japanese cities. The source material noted several key improvements, including a bigger open world to explore and smoother transitions into its real-time brawling combat. One of the most talked-about new features was the ability to play as Haruka Sawamura, the adoptive daughter of series protagonist Kazuma Kiryu. In a complete departure from the franchise’s signature street fighting, Haruka’s gameplay segments were rhythm-based, focusing on her journey to become a pop idol. This addition, along with the refined core mechanics and sprawling narrative, made Yakuza 5 one of the most anticipated PS3 exclusives of the year.

Frequently asked questions

Is Yakuza 5 coming to the US on PS3?

Yes, Yakuza 5 was confirmed for a 2015 digital release in the United States, exclusively on the PlayStation 3. After Sega initially decided against a Western release, Sony partnered with them to make the localization happen following strong fan demand.

What kind of game is Under Night In-Birth Exe:Late?

Under Night In-Birth Exe:Late is a 2D fighting game with an anime art style, developed by the studio behind the Melty Blood series. It combines fast-paced, combo-heavy combat with visual novel elements to deliver a story-rich single-player experience, alongside online multiplayer modes.

Is Tales of Zestiria a PS4 game?

At the time of its 2015 release schedule, Bandai Namco had announced Tales of Zestiria exclusively for the PlayStation 3. There was no PlayStation 4 version planned or announced, making it a major RPG release for the last-generation console.

What is different about Atelier Shallie compared to other Atelier games?

Atelier Shallie: Alchemists of the Dusk Sea introduced several key changes. Most significantly, it removed the series' traditional time limit system, allowing for more relaxed gameplay. It also featured a deeper battle system, a more streamlined item synthesis mechanic, and continued the dual-protagonist setup from the previous game.