Mark Julio talks about optimal competitive tournament setup for Pokken Tournament

pokken_tournament_dm21Mark Julio has talked about the optimal way to play Pokken Tournament in a competitive tournament environment. The fighting games community ambassador first stated that using two Wii U consoles is the best option:

When asked for an explanation, he revealed that the game relies on the player’s perspective as the camera is always behind one of the fighter’s back. As a result, you will need two consoles in order to make it a level playing field:

For the uninformed, Pokken Tournament supports LAN, so you will be able to connect two Wii U consoles together, giving each player their own separate screen. Another advantage of LAN is that the game will be able to run lag-free (when compared to online multiplayer) as well as 60 frames per second (as opposed to the 30 frames when playing two player matches, with one using the TV and the other with the Wii U GamePad, on one system).

Pokken Tournament will be released in Japan, North America and other regions on the 18th of March. The fighting game, which is being developed by Bandai Namco, is a part of the Pokemon 20th Anniversary celebration (the original Pokemon mainline games came out in Japan in 1996, two years before the North American release). If you are interested, you can preorder the Pokemon fighting game with this link on Amazon.

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