2K made some interesting comments about the creation slots in the Create-a-Superstar Studio mode for the PlayStation 4 and Xbox One releases of WWE 2K15. The company said they are always looking to expand on the save slots. Unfortunately, they pushed both consoles to the limits with this year’s version:
Always look to expand – pushed the limit this yr. RT @EricMill14 @WWEgames will you be able yo add more creation save slots in the future?
— WWE 2K (@WWEgames) December 8, 2014
A fan called 2K out on the above-mentioned comment, calling it a “farce” while saying that video game is “barebones” and plagued by glitches. The company responded by clarifying their statement, adding that the file sizes, which limited the amount of save slots available, are bigger due to the increased visual fidelity of the character models. They hope to address this in the future by compressing the sizes of the files in the Create-a-Superstar Studio mode:
@TheRealRiemaldo @EricMill14 in terms of CAS creation slots, yes. The file sizes are bigger because of the quality. (1/2)
— WWE 2K (@WWEgames) December 8, 2014
@TheRealRiemaldo @EricMill14 we’ll continue to look for ways to expand by compressing file sizes.
— WWE 2K (@WWEgames) December 8, 2014
Speaking a character models, another fan wanted to know why 2K can’t fix the models in WWE 2K15 via a patch like the company did with NBA 2K15. In a response, the studio said that the characters are built differently:
@DoubleRM3 the models are built much differently on our end and each have different attires with different features on them.
— WWE 2K (@WWEgames) December 10, 2014
WWE 2K15 launched for the Xbox 360 and PlayStation 3 on the 28th of October. The PlayStation 4 and Xbox One versions were due to come out on the same day before being pushed to the 18th of November. You can purchase the wrestling game with this link on Amazon.