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Masachika Kawata discuses Resident Evil 7 PlayStation VR motion sickness concerns

Masachika Kawata recently talked about how the development team over at Capcom is handling the motion sickness concerns when playing Resident Evil 7 with PlayStation VR. In a long interview with Gaming Bolt, the series producer revealed that Capcom worked together with Sony to make adjustments in order to prevent players from feeling nauseous in virtual reality.

One of the alterations is to prevent the camera from moving on its own in VR. Furthermore, there are also several player customization options so that the end user can change the settings to be able to fit his or her needs. You can find Masachika Kawata’s comments on the matter below:

This is something that we have a lot of collaborative effort with Sony. We feel like we were able to reach a point where both Sony and us were quite happy with the results. We were able to make a lot of different adjustments. For example we made sure the camera doesn’t move on its own when trying out the game in PlayStation VR. Some other things that we did was having a lot of player customization options. Like when it comes to player movement, making sure that you do realize it’s a very subjective experience playing the game in VR.

We made sure we were able to offer as many options for the player to try out and figure out, “this is the optimal setting for me to enjoy the game in the VR world.” We definitely took a lot of extra measures to make sure that the player doesn’t have these motion sickness issues.

Resident Evil 7 will be released on the 24th of January. If you are interested, you can preorder the PlayStation 4 version, which supports PlayStation VR, with this link on Amazon.